Sonic The Hedgehog 3
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is a 1994
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
developed and published by Sega for the
Genesis Genesis may refer to: Bible * Book of Genesis, the first book of the biblical scriptures of both Judaism and Christianity, describing the creation of the Earth and of mankind * Genesis creation narrative, the first several chapters of the Book of ...
. Like previous '' Sonic'' games, players traverse side-scrolling levels while collecting
rings Ring may refer to: * Ring (jewellery), a round band, usually made of metal, worn as ornamental jewelry * To make a sound with a bell, and the sound made by a bell :(hence) to initiate a telephone connection Arts, entertainment and media Film and ...
and defeating enemies. They control Sonic and Tails, who attempt to retrieve the
Chaos Emeralds is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedg ...
to stop the evil
Doctor Robotnik Doctor Ivo "Eggman" Robotnik is the main antagonist of Sega's ''Sonic the Hedgehog'' franchise. Eggman was created and designed by Naoto Ohshima as part of many design choices for Sega's new mascot. After the creation of Sonic the Hedgehog, Ohshi ...
from relaunching his space station, the Death Egg, after it crash-lands on a mysterious floating island. ''Sonic 3'' introduces
Knuckles the Echidna is a fictional character in Sega's '' Sonic the Hedgehog'' series. He is a red anthropomorphic short-beaked echidna who is Sonic's best friend and former rival. Determined and serious, but sometimes gullible, he has the ability to punch enem ...
, the island guardian, who lays traps for Sonic and Tails. Development began in January 1993 by
Sega Technical Institute Sega Technical Institute (STI) was an American video game developer owned by Sega. Founded by the Atari veteran Mark Cerny in 1990, STI sought to combine elite Japanese developers, including the Sonic Team programmer Yuji Naka and his team, wit ...
in California, shortly after the release of ''
Sonic the Hedgehog 2 is a 1992 platform game developed by Sega Technical Institute (STI) for the Sega Genesis. It follows Sonic as he attempts to stop Doctor Eggman from stealing the Chaos Emeralds to power his space stationnamed The Death Egg. Like the first ''S ...
''. It was initially developed as an isometric game similar to what would eventually become ''
Sonic 3D Blast known in Europe and Japan as is a 1996 platform game in the ''Sonic the Hedgehog'' series for the Sega Genesis and Sega Saturn. As Sonic the Hedgehog, the player embarks on a journey to save the Flickies, birds enslaved by Doctor Robotnik ...
'' (1996), but became a conventional 2D platform game due to time constraints. ''Sonic 3'' was developed simultaneously with ''
Sonic & Knuckles is a 1994 platform game developed and published by Sega. Players control Sonic the Hedgehog and Knuckles the Echidna in their quests to save Angel Island; Sonic tries to prevent Doctor Robotnik from relaunching his orbital weapon, the Death Egg ...
''; they were planned as a single game until time constraints and cartridge costs forced the developers to split it. The ''Sonic 3'' cartridge can be attached to an adapter on the ''Sonic & Knuckles'' cartridge, creating a combined game, ''Sonic 3 & Knuckles''. The pop musician
Michael Jackson Michael Joseph Jackson (August 29, 1958 – June 25, 2009) was an American singer, songwriter, dancer, and philanthropist. Dubbed the "King of Pop", he is regarded as one of the most significant cultural figures of the 20th century. Over a ...
composed portions of the soundtrack, but left the project and went uncredited; his music was replaced in some rereleases. ''Sonic 3'' was released in North America and Europe in February 1994, and in Japan in May. As with its predecessors, it was a critical and commercial success, with critics seeing it as an improvement over previous installments. ''Sonic 3'' and ''Sonic & Knuckles'' sold a combined four million copies worldwide, placing them among the bestselling Genesis games. They have been rereleased in various Sega and ''Sonic'' compilations.


Gameplay

''Sonic the Hedgehog 3'' is a 2D side-scrolling
platformer A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action game, action video games in which the core objective is to move the player character between points in an environment. Platform game ...
. As with ''
Sonic the Hedgehog 2 is a 1992 platform game developed by Sega Technical Institute (STI) for the Sega Genesis. It follows Sonic as he attempts to stop Doctor Eggman from stealing the Chaos Emeralds to power his space stationnamed The Death Egg. Like the first ''S ...
'', players can control Sonic, Tails, or both simultaneously. In the former choice, players control Sonic while Tails runs along beside him; a second player can join at any time and control Tails separately. ''Sonic 3'' adds the ability for Tails to fly for a short time by spinning his twin tails like a helicopter rotor; when he tires, he falls. Unlike Sonic, Tails can also swim underwater.''Sonic the Hedgehog 3'' (Genesis) instruction manual, pp. 8–9. ''Sonic 3'' takes place over six
zones Zone or The Zone may refer to: Places Climate and altitude zones * Death zone (originally the lethal zone), altitudes above a certain point where the amount of oxygen is insufficient to sustain human life for an extended time span * Frigid zone, ...
,''Sonic the Hedgehog 3'' (Genesis) instruction manual, pp. 16–17. each divided into two acts. Levels are populated with "badniks", robots created by the villain,
Dr Robotnik Doctor (title), Doctor Ivo "Eggman" Robotnik is the main antagonist of Sega's ''Sonic the Hedgehog'' franchise. Eggman was created and designed by Naoto Ohshima as part of many design choices for Sega, Sega's new mascot. After the creation of Soni ...
; Sonic and Tails can defeat them by jumping on them or using the "spin dash" attack, which also gives the character a speed boost. The levels include obstacles and other features such as
vertical loop The generic roller coaster vertical loop, where a section of track causes the riders to complete a 360 degree turn, is the most basic of roller coaster inversions. At the top of the loop, riders are completely inverted. History The vertical ...
s, corkscrews, breakable walls, spikes, water that the player can drown in, and bottomless pits. There is a
miniboss In video games, a boss is a significant computer-controlled opponent. A fight with a boss character is commonly referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the player has faced up to that ...
fight with one of Robotnik's large, powerful robots at the end of the first act of each level and a
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, ...
fight with Robotnik at the end of the second.''Sonic the Hedgehog 3'' (Genesis) instruction manual, pp. 4–5. Reaching a new level saves the game to one of six save slots.''Sonic the Hedgehog 3'' (Genesis) instruction manual, p. 10. As with previous ''Sonic'' games, ''Sonic 3'' uses
rings Ring may refer to: * Ring (jewellery), a round band, usually made of metal, worn as ornamental jewelry * To make a sound with a bell, and the sound made by a bell :(hence) to initiate a telephone connection Arts, entertainment and media Film and ...
, scattered throughout the levels, as a health system; when the player is attacked without rings, is crushed, falls off-screen, drowns, or exceeds the act's ten-minute limit, they lose a
life Life is a quality that distinguishes matter that has biological processes, such as Cell signaling, signaling and self-sustaining processes, from that which does not, and is defined by the capacity for Cell growth, growth, reaction to Stimu ...
and return to the most recently passed checkpoint. Dying with zero lives gives the player a game over. The levels also include power-ups in television monitors that, when hit, grant the character an
extra life In video games, a life is a play-turn that a player character has, defined as the period between start and end of play. Lives refer to a finite number of tries before the game ends with a game over. It is sometimes called a chance, a try, rest ...
, temporary invincibility to most hazards, a number of rings,''Sonic the Hedgehog 3'' (Genesis) instruction manual, pp. 12–13. a shield that allows them to breathe underwater, a shield that allows them to withstand fire from enemy projectiles, or a shield that attracts nearby rings. ''Sonic 3'' contains two types of " special stages". When the player collects at least 50 rings and passes a checkpoint, they can warp to the first type, which involves bouncing up a
gumball machine A gumball machine is a type of bulk vending machine that dispenses individual gumballs in exchange for money. Originally priced at one penny when introduced in the early 20th century, the standard cost of one gumball in the United States is now ...
-like corridor to earn power-ups by hitting a switch. Both sides of the corridor are lined with flippers, which disappear when the character bounces on them, and the switch drops when both flippers supporting it are removed. The corridor's floor contains a bounce pad, which also disappears after one use; falling afterwards causes the player to leave the stage with the most recent power-up collected.''Sonic the Hedgehog 3'' (Genesis) instruction manual, pp. 14–15. The second type, triggered by entering giant rings found in secret passages, involves running around a 3D map and passing through all of a number of blue spheres arranged in patterns. Passing through a blue sphere turns it red, and touching a red sphere causes the player to leave the stage, unless the player has just completed a cycle around an arrangement of blue spheres, in which case all of these spheres turn to harmless rings. Removing all of the blue spheres gives the player a
Chaos Emerald is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedg ...
; if Sonic (not Tails) collects all seven, he unlocks the ability to become
Super Sonic is a title character and the main protagonist of the video game series of the same name published by Sega, and appears in numerous spin-off comics, animations, and other media. He is an anthropomorphic blue hedgehog who can run at super ...
, which makes him invincible to most obstacles. Failing to collect the seven Chaos Emeralds triggers a
post-credits scene A post-credits scene (commonly referred to as a stinger or credit cookie) or mid-credits scene is a short clip that appears after all or some of the closing credits have rolled and sometimes after a production logo of a film, TV series, or video g ...
in which Robotnik and Knuckles taunt the player. ''Sonic 3'' includes a competitive mode: two players, controlling Sonic, Tails, or Knuckles, race through one or all of five stages that do not appear in the main game. In these same stages, a single player can compete against the clock in
time attack Time attack is a type of motorsport in which the racers compete for the best lap time. Each vehicle is timed through numerous circuits of the track. The racers make a preliminary circuit, then run the timed laps, and then finish with a cool-dow ...
s.''Sonic the Hedgehog 3'' (Genesis) instruction manual, pp. 18–19.


''Sonic 3 & Knuckles''

''Sonic the Hedgehog 3'' and ''Sonic & Knuckles'' were planned as single game, but were released separately due to time constraints and
cartridge Cartridge may refer to: Objects * Cartridge (firearms), a type of modern ammunition * ROM cartridge, a removable component in an electronic device * Cartridge (respirator), a type of filter used in respirators Other uses * Cartridge (surname), a ...
size limitations. The ''Sonic & Knuckles'' cartridge features a "lock-on" adapter that allows other Genesis cartridges to be attached. Connecting the ''Sonic 3'' cartridge creates a combined game, ''Sonic 3 & Knuckles''. The lock-on function is available in most rereleases. ''Sonic the Hedgehog 3 & Knuckles'' allows the player to play ''Sonic 3'' levels as Knuckles or ''Sonic & Knuckles'' levels as Tails, or both Sonic and Tails. Other new features are the ability to collect Super Emeralds, unlocking new "Hyper" forms for Sonic and Knuckles and a "Super" form for Tails; improved save options; access to areas that Sonic or Tails could not previously access; altered boss forms; and an additional ending that shows Sonic returning the Master Emerald to Angel Island.


Plot

After Sonic and Tails defeat Dr. Robotnik in ''
Sonic the Hedgehog 2 is a 1992 platform game developed by Sega Technical Institute (STI) for the Sega Genesis. It follows Sonic as he attempts to stop Doctor Eggman from stealing the Chaos Emeralds to power his space stationnamed The Death Egg. Like the first ''S ...
'', Robotnik's space station, the Death Egg, crash-lands on the floating Angel Island. There, Robotnik meets Knuckles the Echidna, the last member of an ancient echidna civilization that once inhabited the island. Knuckles is the guardian of the
Master Emerald is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedg ...
, which grants the island its levitation power and has an equal power level of the 7
Chaos Emeralds is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedg ...
.''Sonic the Hedgehog 3'' (Genesis) instruction manual, p. 4. Robotnik dupes Knuckles into believing Sonic is trying to steal the Master Emerald, turning the two against each other while he repairs the Death Egg. Sonic and Tails approach Angel Island in their biplane, the Tornado. Sonic uses the
Chaos Emeralds is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedg ...
to transform into
Super Sonic is a title character and the main protagonist of the video game series of the same name published by Sega, and appears in numerous spin-off comics, animations, and other media. He is an anthropomorphic blue hedgehog who can run at super ...
, but Knuckles ambushes him and steals the emeralds. Sonic and Tails travel the island hindered by Knuckles and Robotnik. At the Launch Base, where the Death Egg is under repair, Sonic and Tails fight Knuckles, but the Death Egg relaunches. On a platform attached to the Death Egg, they defeat Robotnik, causing the Death Egg to crash-land on Angel Island again. The story resumes in ''
Sonic & Knuckles is a 1994 platform game developed and published by Sega. Players control Sonic the Hedgehog and Knuckles the Echidna in their quests to save Angel Island; Sonic tries to prevent Doctor Robotnik from relaunching his orbital weapon, the Death Egg ...
''.


Development

Like ''Sonic the Hedgehog 2'', ''Sonic the Hedgehog 3'' was developed in California by
Sega Technical Institute Sega Technical Institute (STI) was an American video game developer owned by Sega. Founded by the Atari veteran Mark Cerny in 1990, STI sought to combine elite Japanese developers, including the Sonic Team programmer Yuji Naka and his team, wit ...
(STI). After the completion of ''Sonic 2'', STI split into two teams: one comprised Japanese developers, who worked on ''Sonic 3,'' and the other Americans, who worked on ''
Sonic Spinball ''Sonic the Hedgehog Spinball'' is a 1993 pinball video game developed by Sega Technical Institute and published by Sega. It is a Spin-off (media), spinoff of the ''Sonic the Hedgehog'' series set in the continuity of the ''Sonic the Hedgehog ...
''.
Yuji Naka , credited in some games as YU2, is a Japanese video game programmer, designer and producer. He is the former head of the Sega studio Sonic Team, where he was the lead programmer of the original '' Sonic the Hedgehog'' series on the Sega Mega ...
and Hirokazu Yasuhara were the primary creators of the ''Sonic 3''
design document A software design description (a.k.a. software design document or SDD; just design document; also Software Design Specification) is a representation of a software design that is to be used for recording design information, addressing various des ...
and project schedule. Naka selected the majority of the team, while STI director Roger Hector oversaw development, and Pamela Kelly led the marketing for Sega. Development began in January 1993, with a deadline of February 1994, when Sega and
McDonald's McDonald's Corporation is an American multinational fast food chain, founded in 1940 as a restaurant operated by Richard and Maurice McDonald, in San Bernardino, California, United States. They rechristened their business as a hambur ...
would launch a major promotional campaign in America. Initially, the team used the new
Sega Virtua Processor The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Syst ...
chip, allowing for
3D graphics 3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for th ...
. They created a prototype with
isometric graphics Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective o ...
with the working title ''Sonic 3D;'' the original special stage featured a
polygonal In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two to ...
Sonic in a figure eight-shaped stage. When it became apparent that the chip would not be finished by 1994, ''Sonic 3'' was restarted as a more conventional 2D platform game.
Translation
by Shmuplations. ).
The isometric concept was eventually used for ''
Sonic 3D Blast known in Europe and Japan as is a 1996 platform game in the ''Sonic the Hedgehog'' series for the Sega Genesis and Sega Saturn. As Sonic the Hedgehog, the player embarks on a journey to save the Flickies, birds enslaved by Doctor Robotnik ...
'' in 1996. According to Naka, the team felt that they needed a deeper story to expand the world of ''Sonic'', which "made the project huge"; the levels are triple the size of those in ''Sonic 2''. Many elements were conceived during the development of ''Sonic 2'' but deferred to ''Sonic 3''. ''Sonic 3'' and ''Sonic & Knuckles'' were originally planned as a single game. However, time was limited and the manufacturing costs of a 34-megabit cartridge with NVRAM would have been prohibitively expensive. Due to the game's scope and the Sega's commitment to the start date of the McDonald's Happy Meal promotion and corresponding TV ad campaign, the team reluctantly split it in half, allowing more time to develop the second part and splitting the cost between two cartridges. The ''Sonic & Knuckles'' cartridge's lock-on technology was created, named and implemented so ''Sonic 3'' could be experienced as intended. ''Sonic 3'' features the debut of Sonic's rival, Knuckles the Echidna. Many designs for the character were considered; for the final design, Takashi Yuda chose the kind of animal, and Pamela Kelly chose the name. Yuda envisioned him as a supporting character for Sonic, and felt he would make a good playable character. Whereas Sonic symbolizes speed, Knuckles symbolizes power, and the emphasis of the character was to break walls. His shoe coloration was inspired by
Jamaica Jamaica (; ) is an island country situated in the Caribbean Sea. Spanning in area, it is the third-largest island of the Greater Antilles and the Caribbean (after Cuba and Hispaniola). Jamaica lies about south of Cuba, and west of His ...
's flag. The original name for the character was "Dreds", referring to his dreadlocks. The design was tested with
focus group A focus group is a group interview involving a small number of demographically similar people or participants who have other common traits/experiences. Their reactions to specific researcher/evaluator-posed questions are studied. Focus groups are ...
s of American children. Hector said ''Sonic 3'' had a troubled development. He recalled having to prevent the rest of Sega from bothering the team while simultaneously making sure the game would be finished in time. Additionally, Hector struggled to balance resources between ''Sonic 3'' and other projects, Naka was sometimes seen as a harsh leader, and STI staff not on the ''Sonic 3'' team became jealous of the priority given to the game.


Michael Jackson's involvement

In 2005, Hector said that Sega hired the American pop musician
Michael Jackson Michael Joseph Jackson (August 29, 1958 – June 25, 2009) was an American singer, songwriter, dancer, and philanthropist. Dubbed the "King of Pop", he is regarded as one of the most significant cultural figures of the 20th century. Over a ...
to compose music for ''Sonic 3''. Jackson was a ''Sonic'' fan and had collaborated with Sega on the 1990 arcade game ''
Moonwalker ''Moonwalker'' is a 1988 American experimental anthology musical film starring Michael Jackson. Rather than featuring one continuous narrative, the film expresses the influence of fandom and innocence through a collection of short films about J ...
''. Jackson's tour director at the time,
Brad Buxer Bradley Buxer is an American keyboardist and composer, known for his many collaborations with the American musician Michael Jackson. In addition to recording with Jackson, Buxer was also the musical director for Jackson's tours for many years. Pr ...
, assembled a team and worked on the project for four weeks at
Record One Record One is a recording studio complex in the Sherman Oaks neighborhood of Los Angeles, California. Originally founded in 1979, the studio has been the site of numerous commercially successful and award-winning recordings. Since 2015, Record On ...
in Los Angeles in 1993. They developed fully fledged tracks, with extensive samples of Jackson
beatboxing Beatboxing (also beat boxing) is a form of vocal percussion primarily involving the art of mimicking drum machines (typically a TR-808), using one's mouth, lips, tongue, and voice.
, to be adapted for the Genesis. Hector said the work had a recognizable Jackson sound. According to Buxer, Jackson only worked on one of the 41 tracks that the team composed. Around this time, allegations of child sexual abuse against Jackson emerged. Buxer said the team received no instruction to halt work, and that the finished soundtrack was sent to Sega in mid-1993. According to Hector, Jackson's involvement was terminated following the allegations; his music had already been implemented and had to be quickly reworked by Howard Drossin. Drossin joined the project having expected to collaborate with Jackson.
Naoto Ohshima (born February 26, 1964) is a Japanese artist and video game designer, best known for designing Sonic the Hedgehog and Dr. Eggman characters from Sega's '' Sonic the Hedgehog'' franchise. Although Yuji Naka created the original tech demo aroun ...
, the co-creator of Sonic, said Jackson recorded an a cappella demo tape for the game, but that Sega could not use the compositions due to the allegations. Buxer and two other members of Jackson's team, Doug Grigsby III and Cirocco Jones, said the music remained in the game. They said Jackson went uncredited because he was unhappy with how the Genesis, which was incapable of playing back high-quality audio, replicated his music. Jones credited himself along with Jackson and Buxer for musical cues for "levels 2 & 3" of "''Sonic the Hedgehog''" on his website. An anonymous source involved in development also told '' GameTrailers'' that Jackson's contributions, such as the Carnival Night Zone theme, remained and that he had chosen to remain uncredited. Buxer said that the ''Sonic 3'' credits music became the basis for Jackson's 1996 single " Stranger in Moscow". In 2013, it was discovered that the music for IceCap Zone was derived from a previously unreleased 1982 song, "Hard Times", by Buxer's band the Jetzons. In 2019, ''
GameRevolution ''GameRevolution'' (formerly ''Game-Revolution'') is a gaming website created in 1996. Based in Berkeley, California, the site includes reviews, previews, a gaming download area, cheats, and a merchandise store, as well as webcomics, screenshot ...
'' noted that ''Sonic 3'' had been rereleased less frequently since Jackson's death in 2009 and speculated that this was due to legal problems with his estate. Sega staff including senior producer Mike Latham, marketing director Al Nilsen, ''Sonic 3'' marketing director Pam Kelly and Sega of America president
Tom Kalinske Thomas Kalinske (born July 17, 1944) is an American businessman, best known as having worked for Mattel from 1972 to 1987, where he was credited with reviving the Barbie and Hot Wheels brands, launching Masters of the Universe, then being promoted ...
said that any involvement of Jackson was arranged without their knowledge, and that no contracts nor formal agreements were made. In 2013, Hector said that any similarities to Jackson's music in ''Sonic 3'' were unintentional. The journalist Ken Horowitz raised questions about Jackson's alleged involvement, such as how an agreement between Sega and Jackson could have been kept secret from the media, why Sega's marketing never mentioned Jackson's involvement and why Jackson would reuse music originally composed for a video game. Other tracks were composed by Sega sound team members such as
Jun Senoue is a Japanese composer and guitarist who works for Sega, known for his various contributions in the ''Sonic the Hedgehog'' video game series. He is also the songwriter for the band Crush 40, which has also contributed to many ''Sonic'' games. B ...
, who became a regular composer for the series. Some tracks were replaced in the 1997
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ser ...
port '' Sonic & Knuckles Collection,'' as well as the remaster included in the 2022 compilation '' Sonic Origins''. These tracks also appear in a ''Sonic 3'' prototype discovered in 2019, suggesting that they were originally written for the Genesis before being replaced by Jackson's music. In 2022, Naka confirmed that Jackson had been involved and said that the development team had visited Jackson's home at
Neverland Ranch Sycamore Valley Ranch, formerly Neverland Ranch"Neverland Never More"
, by William Etling (author ...
. He expressed surprise that Sega did not use Jackson's music in ''Sonic Origins''.


Release

''Sonic 3'' was released in North America on February 2, 1994 ( Groundhog Day), in Europe on February 24, and in Japan on May 27. Sega spent $20 million marketing it in the United States. To promote the European release, the British band
Right Said Fred Right Said Fred are an English pop band formed by brothers Fred and Richard Fairbrass in 1989. They are best known for the hit 1991 song " I'm Too Sexy". Their achievements include number 1 hits in 70 countries including one US number 1, o ...
adapted their song " Wonderman" to include references to Sonic. The song was used in ''Sonic 3'' advertisements and released as a single, which charted in the UK at number 55. A single-cartridge version of ''Sonic 3'' and ''Sonic & Knuckles'', ''Sonic the Hedgehog 3 Limited Edition'', was canceled. A
ROM image A ROM image, or ROM file, is a computer file which contains a copy of the data from a read-only memory chip, often from a video game cartridge, or used to contain a computer's firmware, or from an arcade game's main board. The term is frequen ...
of this version was leaked online in 2008.


Ports and rereleases

''Sonic 3'' is included in the compilations ''
Sonic Jam ''Sonic Jam'' is a video game compilation developed by Sonic Team and published by Sega for the Sega Saturn. It was released in Japan in June 1997, and in North America and Europe two months later. It contains the four main ''Sonic the Hedgehog' ...
'' (1997) for the Sega Saturn, '' Sonic & Knuckles Collection'' (1997) and '' Sonic & Garfield Pack'' (1999) for
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ser ...
, ''
Sonic Mega Collection is a video game compilation developed by Sonic Team and published by Sega in 2002 for the GameCube. It is a compilation of several ''Sonic the Hedgehog'' games originally released on the Sega Genesis, along with a few other Sega-published title ...
'' (2002) for the GameCube, ''
Sonic Mega Collection Plus is a video game compilation developed by Sonic Team and published by Sega in 2002 for the GameCube. It is a compilation of several '' Sonic the Hedgehog'' games originally released on the Sega Genesis, along with a few other Sega-published t ...
'' (2004) for the PlayStation 2,
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the ...
, and Windows, ''
Sonic's Ultimate Genesis Collection ''Sonic's Ultimate Genesis Collection'' (''Sega Mega Drive Ultimate Collection'' in PAL regions) is a compilation of video games developed by Backbone Entertainment and published by Sega for PlayStation 3 and Xbox 360. The compilation features ...
'' (2009) for the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generati ...
and
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on November 11, 2006, in Japan, November ...
, and '' Sonic Classic Collection'' (2010) for the Nintendo DS. The ''Sonic Jam'' version introduces "remix" options: "Normal" mode alters the layout of rings and hazards, and "Easy" mode removes certain acts. ''Sonic the Hedgehog 3'' was released for the Wii
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Uni ...
in September 2007 and
Xbox Live Arcade Xbox Live Arcade (XBLA) is a digital video game download service available through the Xbox Games Store, Microsoft's digital distribution network for the Xbox 360. It focuses on smaller downloadable games from both major publishers and independent ...
on June 10, 2009. The Xbox version was developed by
Backbone Entertainment Backbone Entertainment was an American video game developer based in Emeryville, California. The company was formed in 2003 as the result of a merger between developers Digital Eclipse and ImaginEngine. In 2005, Backbone merged with The Collec ...
and has enhanced graphics for high-definition, online leaderboards, support for multiplayer via
split screen Split screen may refer to: * Split screen (computing) Split screen is a display technique in computer graphics that consists of dividing graphics and/or text into adjacent (and possibly overlapping) parts, typically as two or four rectangular ...
and Xbox Live, and a new saving system that allows progress to be saved anywhere during play. A PC version was released via Steam in January 2011, as ''Sonic 3 & Knuckles''. ''Sonic 3'' was not included in the
Sega Genesis Mini The Sega Genesis Mini, known as the Mega Drive Mini in regions outside of North America, is a dedicated console modeled on the Sega Genesis. The Mini emulates the original console's 16-bit hardware, and includes 42 games ported by M2. It was r ...
(2019), a
dedicated console A dedicated console is a video game console that is limited to one or more built-in video game or games, and is not equipped for additional games that are Digital distribution in video games, distributed via ROM cartridges, Compact disc, discs, d ...
containing 40 Genesis games.
AtGames AtGames Cloud Holdings Inc. (formerly AtGames Digital Media Inc.) is an American video game and video game console manufacturer, known for their Legends Ultimate Arcade and the creator of the connected arcade. Since 2011, they have produced and m ...
, which was briefly involved with the console's development, said the exclusion was due to licensing problems with the soundtrack. In 2014, independent developers
Christian Whitehead Christian Whitehead, also known by his alias The Taxman, is an Australian video game programmer and designer. He is most recognized for his work creating updated ports of early games in Sega's ''Sonic the Hedgehog'' series, as well as being th ...
and
Simon Thomley ''Sonic Mania'' is a 2017 platform game published by Sega for Nintendo Switch, PlayStation 4, Xbox One, and Windows. Produced in commemoration of the ''Sonic the Hedgehog'' series' 25th anniversary, ''Sonic Mania'' pays homage to the original S ...
proposed a remaster of ''Sonic 3 & Knuckles'' for
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also include ...
and Android, developed using Whitehead's
Retro Engine The Retro Engine is a multiplatform game engine developed by Australian programmer Christian Whitehead, best known for its use in Sega's ''Sonic the Hedgehog'' series. Overview Unlike most modern game engines, the Retro Engine is primarily tai ...
, to Sega, similar to their remasters of previous ''Sonic'' games. Despite fan enthusiasm, Sega did not develop the project. Thomley speculated that this was due to legal problems regarding the music. ''Sonic 3 & Knuckles'' has been re-released for the first time since 2011 as part of the '' Sonic Origins'' compilation in 2022. The ''Origins'' version is a new remaster running on the
Retro Engine The Retro Engine is a multiplatform game engine developed by Australian programmer Christian Whitehead, best known for its use in Sega's ''Sonic the Hedgehog'' series. Overview Unlike most modern game engines, the Retro Engine is primarily tai ...
, and was developed by Simon Thomley of Headcannon, who previously worked on ''
Sonic Mania ''Sonic Mania'' is a 2017 platform game published by Sega for Nintendo Switch, PlayStation 4, Xbox One, and Windows. Produced in commemoration of the ''Sonic the Hedgehog'' series' 25th anniversary, ''Sonic Mania'' pays homage to the original S ...
'' and remastered versions of other Genesis ''Sonic'' games. Since Sega was unable to use the original soundtrack, Senoue was brought on to produce rearrangements of the
MIDI MIDI (; Musical Instrument Digital Interface) is a technical standard that describes a communications protocol, digital interface, and electrical connectors that connect a wide variety of electronic musical instruments, computers, and ...
music featured in ''Sonic & Knuckles Collection'' using the original Genesis sound chip.


Reception

In the United States, ''Sonic 3'' was the top-selling Sega Genesis game in February 1994. It became one of the best-selling Genesis games, selling at least 1.02 million copies in the United States, with ''Sonic 3'' and ''Sonic & Knuckles'' selling a combined cartridges worldwide. Like its predecessors, ''Sonic 3'' received critical acclaim. Critics generally felt ''Sonic 3'' was the best game in the series so far. Andrew Humphreys of '' Hyper'', who declared himself not a ''Sonic'' fan, said it was "undoubtedly" the best of the series, including the acclaimed but obscure ''Sonic CD'', though he said he preferred ''Sonic 2'' special stages by a small margin. ''
Sega Magazine ''Sega Saturn Magazine'' was a monthly UK magazine covering the Sega Saturn, a home video game console. It held the official Saturn magazine license for the UK, and some issues included a demo CD created by Sega, ''Sega Flash'', which included ...
'', however, stated that ''Sonic 3'' has better special stages and was not only superior to ''Sonic 2'' as a whole but would be "a serious contender for the Best Platform Game Ever award". ''
Sega Power ''Sega Power'', initially known as ''S: The Sega Magazine'', was a Future publication aimed at the Sega range of consoles, including the Master System, Mega Drive, Game Gear and later on the Mega-CD, 32X and Saturn. The magazine was later re ...
'' wrote that despite their skepticism, they found it "excellent" and easily "the most explorable and playable" in the series. ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' also compared ''Sonic 3'' favorably to ''Sonic 1'', ''2'', and ''CD'' and awarded it their "Game of the Month" award. They later ranked it number 1 in The EGM Hot 50, indicating that it received the highest average score of any game they had reviewed in the past year. Lionel Vilner of '' Génération 4'' believed ''Sonic 3'' offered more challenge than its predecessors. The Unknown Gamer of '' GamePro'' proclaimed that it "proves that you can teach an old hedgehog new and exciting tricks. Take that old ''Sonic'' magic, add fun new variations, and you have another spectacular game." Some critics felt that ''Sonic 3'' had innovated too little from previous ''Sonic'' games. Humphreys of ''Hyper'' saw only "a few new features" while ''Sega Power'' thought it was "not all that different" and Nintendo Life writer Damien McFerran said that "there's not a lot of new elements here to be brutally frank". While Deniz Ahmet of '' Computer and Video Games'' agreed that the game was "more of the same", he was placated by the new and imaginative ideas. However, ''Electronic Gaming Monthly'' enjoyed the new power-ups. Many aspects of the level design were praised; ''Electronic Gaming Monthly'' and ''Sega Power'' enjoyed the expansive stages, secret areas, much less linear level design, and difficulty. ''
Mean Machines ''Mean Machines'' was a multi-format video game journalism, video game magazine published between 1990 and 1992 in the United Kingdom. Origins In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generatio ...
'' agreed, describing the game as "a rollercoaster ride from start to finish" and listing Carnival Night as their favorite level, which they described as "probably the most slickly programmed portion of game in Megadrive history". Humphreys and ''Mean Machines'' felt that the game was too short, but they and ''Sega Magazine'' felt that its two-player mode and the Emerald collecting would significantly extend the
replay value Replay may refer to: * Replay (sports), a replayed match between two sport teams Technology * Game replay, a recording of a game session. * Instant replay, in motion pictures and television, a showing again of part of a film * Replay Professiona ...
. ''Sega Magazine'' enjoyed having the ability to play as Knuckles in the two-player mode. The Unknown Gamer felt that while the two-player mode was less fun than the main game, it was much improved over that of its predecessor due to the change of format from split-screen to full-screen. The visuals were very well received. Humphreys described ''Sonic 3'' as "one of the most beautiful games around" and full of "flashy new visual tricks", highlighting Sonic's ascension up pipes and spiraling pathways as particularly inventive. ''Sega Magazine'' exclaimed that its graphics were "brilliant" even for a ''Sonic'' game, while Provo praised the "elaborate" backgrounds. ''Mean Machines'' thought similarly, giving special praise to the camera's quick scrolling, the diversity of the level themes, and the "chunkier, more detailed" overall aesthetic. Rik Skews of ''Computer and Video Games'' stated that "the graphics were stunning, attention to detail is breathtaking". Ahmet of the same publication also noted that the graphics were more detailed than those of previous installments. The Unknown Gamer described the settings as having "gorgeous background detail and lots of visual treats" and was impressed by the new obstacles that Sonic can traverse at top speeds. The sound effects and music were also well received, though somewhat less so than the visuals. ''Sega Magazine'' described them as "brilliant" and "far superior" to ''Sonic 2''. ''Mean Machines'' stated that every level had "great tunes" and sound effects and particularly praised the ending music. However, Humphreys described the sound as "Sonicky ... with the emphasis on the 'icky'"; he also found it strikingly similar to the first two ''Sonic'' games' soundtracks. The Unknown Gamer also saw musical similarity to previous installments, and described the individual tracks as "catchy... until you've heard it a hundred times." Following the release of ''Sonic & Knuckles'', the ''Sonic 3 & Knuckles'' version of the game was critically acclaimed. ''Computer and Video Games'' rated this version of the game 97% and said, while "you need to buy both ''Sonic 3'' and ''Sonic and Knuckles'' to fully enjoy" it, ''Sonic 3 & Knuckles'' "is the best platform experience ever" and "what video games were invented for."


Retrospective reviews

Retrospectively, it holds a score of 89% at
review aggregator A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
GameRankings based on five reviews published online in the 2000s. Lucas M. Thomas of
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
stated that ''Sonic 3'' "completed the trilogy as the best of them all". Dan Whitehead of ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EG ...
,'' however, considered ''Sonic & Knuckles'' superior. Frank Provo of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' stated that the most significant addition was its save system. He also enjoyed the new power-ups. Whitehead said that the large stages would keep players sufficiently engrossed. Thomas and Provo enjoyed the use of wordless cutscenes to create a coherent story and thematically connect the zones. McFerran, however, felt that the visuals had been downgraded, particularly Sonic's "dumpier" sprite and "the infamous 'dotty' textures". Thomas thought the music was "impressive", but not quite on par with ''Sonic 2''. Reviews of ports have been slightly less positive; the Xbox 360 release has scores of 78% and 79% at GameRankings and
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
, respectively. Some critics, such as Adam Ghiggino of ''PALGN'', felt ''Sonic 3'' had been insufficiently upgraded for re-releases; Whitehead of ''Eurogamer'' wished online co-op had been implemented. Provo of GameSpot and Thomas of IGN wished Sega had re-released ''Sonic 3'' and ''Sonic & Knuckles'' together as ''Sonic 3 & Knuckles'' instead. ''
Mega Mega or MEGA may refer to: Science * mega-, a metric prefix denoting 106 * Mega (number), a certain very large integer in Steinhaus–Moser notation * "mega-" a prefix meaning "large" that is used in taxonomy * Gravity assist, for ''Moon-Eart ...
'' ranked it the fifth best Genesis game ever in November 1994. In 2014, GamesRadar ranked ''Sonic 3 & Knuckles'' as the seventh best Genesis game; in 2013, Jeremy Parish of ''
US Gamer Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and oth ...
'' ranked it eighth.


Legacy

''Sonic 3'' was the first appearance of
Knuckles the Echidna is a fictional character in Sega's '' Sonic the Hedgehog'' series. He is a red anthropomorphic short-beaked echidna who is Sonic's best friend and former rival. Determined and serious, but sometimes gullible, he has the ability to punch enem ...
, who featured prominently in later ''Sonic'' games. ''
Sonic the Comic ''Sonic the Comic'' was a British children's comic published by Fleetway Editions between 1993 and 2002. It was the UK's Sega comic, featuring stories about its mascot Sonic the Hedgehog and related characters, as well as comic strips based ...
'' (UK) and the Archie ''Sonic the Hedgehog'' comic (US) published adaptations of the game. For ''Sonic'' 20th anniversary, Sega released '' Sonic Generations'', a game that remade aspects of various past games from the franchise. The Nintendo 3DS version features a remake of the final boss, "Big Arms", and re-arranged version of the "Game Over" theme. The Angel Island and Hydrocity levels were included in remixed form in ''
Sonic Mania ''Sonic Mania'' is a 2017 platform game published by Sega for Nintendo Switch, PlayStation 4, Xbox One, and Windows. Produced in commemoration of the ''Sonic the Hedgehog'' series' 25th anniversary, ''Sonic Mania'' pays homage to the original S ...
'' (2017).


Notes


References


External links

* * {{Authority control 1994 video games Cooperative video games Michael Jackson-related games Multiplayer and single-player video games Platform games Sega Genesis games Windows games Sega Technical Institute games Side-scrolling video games Side-scrolling platform games Sonic Team games Sonic the Hedgehog video games Tiger handheld games Video game sequels Video games set on fictional islands Video games set in amusement parks Video games developed in the United States Virtual Console games Xbox 360 Live Arcade games Video games scored by Jun Senoue Video games produced by Yuji Naka Video games scored by Tatsuyuki Maeda